Out Today: “Star Trek: Day of Blood”
Out today: “Star Trek: Day of Blood“, by Christopher Cantwell.
Blood will flow in this first-ever Federation crossover event which pulls from the ongoing Star Trek space saga and the Defiant spin off graphic novel series!
As emperor of the Klingon Empire, Kahless II has consolidated power, raided ancient tombs and secret bunkers, taken the power of gods for himself, stolen the Bajoran Orb of Destruction, and has begun a slaughter across the stars.
But this genocide of gods was just the beginning. For with the power he has stolen, Kahless is about to declare war on all those who do not follow the Red Path. To prevent genocide unlike any since the ancient days of Qo’noS, the crew of icons led by the emissary known as Benjamin Sisko (Star Trek ongoing series) and the renegades who follow a desperate and violent Worf (Star Trek: Defiant) must unite for a common cause. Only they can hope to stop the DAY OF BLOOD.
Join creators Jackson Lanzing & Collin Kelly (Captain America and Guardians of the Galaxy), Christopher Cantwell (Namor and Star Wars: Obi-Wan), and Ramon Rosanas (Star Trek, Marvel’s Star Wars, and The Astonishing Ant-Man) in this monumental crossover event of epic proportions. Collects Star Trek: Day of Blood, Star Trek: Day of Blood–Shax’s Best Day, Star Trek 2023 Free Comic Book Day issue, Star Trek issues #11–12, and Star Trek: Defiant issues #6–7.
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Star Trek: Resurgence
The first real Trek release since 2022’s “Star Trek Prodigy Supernova”, this one is a walking simulator with some quick time events thrown in every now and then with a story that feels like it’s fit in during the TNG / VOY era of gaming. I think it’s specifically set after Nemesis with Captain Riker and Ambassador Spock making appearances. There’s a large number of deep cut references for TNG fans to enjoy, including a deuridium addicted first officer and a gorgeous Centaur class ship for the story to take place on.
The story is well done, but some of the graphics ranged from gorgeous to terrifyingly bad, particularly during transporter scenes in which eyeballs would materialize first, so for a few moments you’d have floating eyeballs in the matter stream. Oddly, the best scene graphically speaking is a close up of a character’s face when they’re making some hard decisions a the end of the game, and it’s the eyes that really popped out, this time in a beautiful way. The gameplay sadly got old really quick, with minimal interactions in the world around you and a completely linear environment for each scene with no opportunities to really explore the spaces. That being said, I enjoyed my time with the game, but I’m going to let it rest a while before I play it again to achievement hunt, I’m told that to get a 100% I’ll need to do at least 2 more play throughs 🙁