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  • Engines and engineers

    Engines and engineers

    Game over, woman. GAME OVER !

    Do you…

    stuck_alice

    • pull her out ?
    • push her in ?
    • blame the rabbit for what happens next ?

    ATTACK!!

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    Drink Me

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    Seems Legit

    TIcket

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    Sign here.

    Zoe Mozert – pin up artist and model.

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    Here we see Zoe creating the iconic poster for The Outlaw starring Jane Russell. Mozert also used her own body as a reference for her work, possibly putting her in the unique position of being a pin up for her own pin up art.

    www.pulpartists.com/Mozert.html


  • The Gentleman.

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    Warning. Some end of series spoilers in this video.

    Chopper

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    The CLAPPER

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    AS SEEN ON TV

    Uncharted: Drake’s Fortune game review

    91B0KvHV0UL. SX522 Uncharted: Drakes Fortune

    A 400-year-old clue in the coffin of Sir Francis Drake sets a modern-day fortune hunter on a exploration for the fabled treasure of El Dorado, leading to the discovery of a forgotten island in the middle of the Pacific Ocean.

    Source: Amazon.com

    Having played NaughtyDog’s last PS3 game, then played their first PS3 game, I’ve come to the conclusion that we don’t see eye to eye on how game play mechanics should work.  The graphics, story, art direction, everything but the game play is spot on and incredibly impressive for a game that was released so early in the PS3’s timeline.  The game play though, that’s where I wonder why there’s such a huge disconnect from what I would expect from the game vs what they’re wanting to present.  Two things come to mind immediately: Aiming and paper puzzles.  The aiming in the game is off, there’s no other way to say it. If you’re being shot at by a mob and you hit the left bumper, you don’t aim in on the center of the screen like you would assume, you aim in on where ever your character’s eyes are pointed, which is often a fair bit off to the side or even above the guy that’s shooting at you.  I was thinking that perhaps this was a PS3 thing and not a NaughtyDog thing, but after I was done with Uncharted I played 20-30 minutes of Infamous and it’s aiming is spot on and actually enjoyable.  Literally every time I had to do precision shooting in Uncharted it was a struggle, one that I dealt with by taking things incredibly slowly.  Go too slowly though and the game will punish you by overrunning you with machine guns or rocket launchers, so you end up having to just run around and figure out where everyone is coming from, die many times, then once you have their spawn patterns memorized, sprint and kill them as quickly as possible.  Not fun at all.

    The paper puzzles are also either hilariously bad or hilariously easy, the one that was tripping me up was the one that had four statues that you had to reposition.  According to the art in the game, you had to have them all facing in, but that was the default state, so after 30 minutes of screwing around with it, I find a walk through and made the singular adjustment that was required to open the hidden door.

    Talking about that area reminds me of a gaming trope that’s strong in the game: the thousand year old ruin with no roof and running water going right through it.  Also, the we just opened this sealed tomb, so where are all these guys coming from that I’m shooting?  I’m going to be skipping the rest of this series, as I’m pretty sure it’s going to be more of the same.

    Glass

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    Inside Out review

    51Mv8F9 pGL. SX940 Inside Out

    Five Emotions must work hard when a young girl moves to a new city.

    Source: Amazon

    We just had a pretty bad storm here in Tallahassee resulting in a tree coming down and taking out the power that’s running to my neighborhood.  Luckily the local movie theater still had power, so we went down to check out “Inside Out”, a movie that I haven’t exactly been pining for, but was on my radar.  Remember when Pixar did that one movie that made you feel something inside, that spoke to you in ways you didn’t know was possible?  This is that movie on overdrive with a giant heaping scoop of nostalgia for simplicity.  I’ll leave out most of what actually happens in the film, but the VO casting is spot on, with celebrity casting that doesn’t get in the way like other roles do (nick cage in “The Croods” comes to mind, half that movie I was expecting him to want to hunt down a treasure map or something).  If at all possible, check this one out, it was worth my time and I think it’d be worth yours.

    pin-ups

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    Art by Alberto Vargas

    Reddit is in full meltdown

    redditalien

    The title is incorrect actually, as it seems like only 1-2% of reddit is still dark.  This is a clear indication of what happens to a popular site when the owners don’t take heed to the user’s concerns, something that I’ve struggled with on my own sites, and I’m only a single guy working on a site, and not a group of people with corporate overlords like Reddit.  My day job is in one of those massive corporations, so I appreciate how difficult it can get consensus on new features and how to implement them, and can really appreciate how slow that wheel of progress can turn.  On the flip side, running MCS has shown me how quickly people can blow the fuck up when a singular person like me changes something major on the site (drop down comments, ratings, mcs+, et al) so I think I’m able to see both sides of this argument, and I’m also seeing additional motivation to get some more work done on this site to make things….better.

    1. First step of course is to get the rest of these damn posts tagged.  considering I started with about 30,000 posts to tag, I’m feeling pretty good to be approaching 3,000 today.
    2. Next step is to fix the image submission and posting on mcs+.  I’ve always wanted the front page to be my own posts with posts that I’ve enjoyed from other people, the struggle has always been with how appropriate the content is and how impossible/difficult it is to get it from the sfw site to the NSFW site if someone happened to post something that had a vague hint of a female nipple (male nipples are just fine though).  We had the forums for a fair long while but the software that I was using was less than perfect and was letting all sorts of spam and virus links onto the site, and since it was being under utilized it was taken down.  I still feel there’s a slight need for that though, so that’s going to be part of the MCS+ side of things.
    3. Revenue for MCS is a difficult thing to get my head around.  Google Adsense has banned us for a while, and in the nearly 10 years the site has been up, they were the only ones that actually paid enough to make it work the time and effort, along with the reliability of not having ads with autoplay videos or viruses.  I’ve been emboldened by sites like Metafilter or news sites that have people pay for access or the ability to comment.  Back when I first introduced MCS+ it was $25 for a lifetime membership, then I kinda dropped that after 5-6 months of no purchases.  I’m not sure how it’s really going to look in the future, but that’s something that I feel strongly about: removing all ads and letting the community support the site, either through something like Patreon or purchasing monthly subscriptions for content / posting abilities, somewhere in the realms of 1-2 dollars a month at most.

    Punch

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    Krueger

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    Chariot

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    ATTACK!!

    green

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    Bill Murray

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    They Live cosplay

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    Drive

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    hippy driver

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    Dune

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    Art by jamga.